Udemy - Learn to Write Unity Compute Shaders


    Seeders : 5      Leechers : 14

Torrent Hash : 518DC6149A94A8EE6090D16F634B78A79E9C1B55
Torrent Added : 1 Year+ in Other - Other
Torrent Size : 3.46 GB


Udemy - Learn to Write Unity Compute Shaders
Fast And Direct Download Safely And Anonymously!








GamesToday.org

Note :

Please Update (Trackers Info) Before Start "Udemy - Learn to Write Unity Compute Shaders" Torrent Downloading to See Updated Seeders And Leechers for Batter Torrent Download Speed.

Trackers List

Tracker NameLast CheckStatusSeedersLeechers
udp://tracker.opentrackr.org:1337/announce1 Year+success514
udp://ipv4.tracker.harry.lu:80/announce1 Year+success49
udp://tracker.torrent.eu.org:451/announce1 Year+success00
udp://tracker.port443.xyz:6969/announce1 Year+failed00
udp://tracker.cyberia.is:6969/announce1 Year+success00
udp://retracker.lanta-net.ru:2710/announce1 Year+success01
udp://9.rarbg.to:2720/announce1 Year+failed00
udp://tracker.pirateparty.gr:6969/announce1 Year+failed00
udp://9.rarbg.to:2770/announce1 Year+failed00
udp://9.rarbg.to:2730/announce1 Year+failed00
udp://9.rarbg.me:2770/announce1 Year+failed00
udp://9.rarbg.me:2730/announce1 Year+failed00
udp://9.rarbg.me:2740/announce1 Year+failed00
udp://tracker.mg64.net:6969/announce1 Year+failed00
udp://open.stealth.si:80/announce1 Year+success01
udp://tracker.internetwarriors.net:1337/announce1 Year+success04
udp://tracker.tiny-vps.com:6969/announce1 Year+success01
udp://9.rarbg.to:2710/announce1 Year+failed00
udp://bt.xxx-tracker.com:2710/announce1 Year+failed00
udp://ipv6.tracker.harry.lu:80/announce1 Year+success00
udp://tracker.justseed.it:1337/announce1 Year+failed00
udp://eddie4.nl:6969/announce1 Year+failed00
udp://tracker.coppersurfer.tk:6969/announce1 Year+failed00
udp://exodus.desync.com:6969/announce1 Year+success00



Torrent File Content (163 files)


Learn to Write Unity Compute Shaders
    [TutsNode.com] - 1. Introduction
          [TutsNode.com] - 1. Introduction/2.2 UnityComputeShaders.zip -
145.34 MB

     TutsNode.com.txt -
63 bytes

    [TutsNode.com] - 5. Physics on the GPU
          [TutsNode.com] - 5. Physics on the GPU/2. A bit of theory.srt -
16.3 KB

    [TutsNode.com] - 1. Introduction
          [TutsNode.com] - 1. Introduction/1. Welcome to the course.srt -
2.91 KB

    [TutsNode.com] - 6. Grass
          [TutsNode.com] - 6. Grass/2. Using instancing to cover a surface with grass.srt -
14.04 KB

    [TutsNode.com] - 3. Post Processing
          [TutsNode.com] - 3. Post Processing/1. Setting up the rendering pipeline.srt -
13.51 KB

    [TutsNode.com] - 1. Introduction
          [TutsNode.com] - 1. Introduction/2.1 github Link.html -
108 bytes

     [TGx]Downloaded from torrentgalaxy.to .txt -
585 bytes

    [TutsNode.com] - 7. Fluids
          [TutsNode.com] - 7. Fluids/3. StableFluids - part 2.srt -
13.03 KB

    [TutsNode.com] - 5. Physics on the GPU
          [TutsNode.com] - 5. Physics on the GPU/3. Initializing the data.srt -
12.83 KB

    [TutsNode.com] - 6. Grass
          [TutsNode.com] - 6. Grass/3. Bending blades of grass.srt -
12.67 KB

    [TutsNode.com] - 4. Particle Effects and Flocking
          [TutsNode.com] - 4. Particle Effects and Flocking/1. Setting up a buffer-based particle effect.srt -
12.44 KB

    [TutsNode.com] - 3. Post Processing
          [TutsNode.com] - 3. Post Processing/6. A star glow effect vertex-fragment shaders - part 1.srt -
12.31 KB

    [TutsNode.com] - 4. Particle Effects and Flocking
          [TutsNode.com] - 4. Particle Effects and Flocking/3. A simple flocking example.srt -
11.86 KB

    [TutsNode.com] - 1. Introduction
          [TutsNode.com] - 1. Introduction/6. What have you learned.html -
126 bytes

    [TutsNode.com] - 7. Fluids
          [TutsNode.com] - 7. Fluids/4. Smoothed Particle Hydrodynamics.srt -
11.73 KB

    [TutsNode.com] - 5. Physics on the GPU
          [TutsNode.com] - 5. Physics on the GPU/4. GPU Physics Compute Shader - part 1.srt -
11.54 KB

    [TutsNode.com] - 2. First Steps
          [TutsNode.com] - 2. First Steps/1.1 Rasterising Lines and Circles.html -
135 bytes

    [TutsNode.com] - 3. Post Processing
          [TutsNode.com] - 3. Post Processing/7. A star glow effect vertex-fragment shaders - part 2.srt -
11.51 KB

    [TutsNode.com] - 5. Physics on the GPU
          [TutsNode.com] - 5. Physics on the GPU/1. Starting simple, bouncing balls.srt -
10.93 KB

    [TutsNode.com] - 4. Particle Effects and Flocking
          [TutsNode.com] - 4. Particle Effects and Flocking/2. Adding a mesh to each particle.srt -
10.84 KB

    [TutsNode.com] - 3. Post Processing
          [TutsNode.com] - 3. Post Processing/2. A simple blur effect.srt -
10.83 KB

    [TutsNode.com] - 2. First Steps
          [TutsNode.com] - 2. First Steps/5. Mesh deformation.srt -
10.7 KB

    [TutsNode.com] - 4. Particle Effects and Flocking
          [TutsNode.com] - 4. Particle Effects and Flocking/4. Using instanced meshes in the flock.srt -
10.7 KB

    [TutsNode.com] - 2. First Steps
          [TutsNode.com] - 2. First Steps/4.1 Noise Library.html -
98 bytes

          [TutsNode.com] - 2. First Steps/3. Orbiting stars.srt -
10.49 KB

    [TutsNode.com] - 1. Introduction
          [TutsNode.com] - 1. Introduction/4. Multiple Kernels.srt -
10.26 KB

    [TutsNode.com] - 4. Particle Effects and Flocking
          [TutsNode.com] - 4. Particle Effects and Flocking/5. Using a skinned mesh in the flock.srt -
10.25 KB

    [TutsNode.com] - 1. Introduction
          [TutsNode.com] - 1. Introduction/3. Reviewing your first compute shader.srt -
10.23 KB

    [TutsNode.com] - 2. First Steps
          [TutsNode.com] - 2. First Steps/7. What have you learned.html -
126 bytes

          [TutsNode.com] - 2. First Steps/2. The joy of buffers.srt -
10.06 KB

          [TutsNode.com] - 2. First Steps/1. Passing data to the shader.srt -
9.89 KB

    [TutsNode.com] - 3. Post Processing
          [TutsNode.com] - 3. Post Processing/5. A HUD overlay - part 2.srt -
9.71 KB

          [TutsNode.com] - 3. Post Processing/4. A HUD overlay - part 1.srt -
9.57 KB

          [TutsNode.com] - 3. Post Processing/3. Night vision lenses.srt -
8.91 KB

    [TutsNode.com] - 1. Introduction
          [TutsNode.com] - 1. Introduction/2. Your first compute shader.srt -
8.88 KB

    [TutsNode.com] - 7. Fluids
          [TutsNode.com] - 7. Fluids/5. Position Based Dynamics.srt -
8.79 KB

          [TutsNode.com] - 7. Fluids/2. StableFluids.srt -
8.25 KB

    [TutsNode.com] - 5. Physics on the GPU
          [TutsNode.com] - 5. Physics on the GPU/5. GPU Physics Compute Shader - part 2.srt -
8.11 KB

    [TutsNode.com] - 6. Grass
          [TutsNode.com] - 6. Grass/1. Using Blender to create a single grass clump.srt -
7.98 KB

    [TutsNode.com] - 3. Post Processing
          [TutsNode.com] - 3. Post Processing/5.1 Understanding using dot products to calculate the distance to a line segment.html -
100 bytes

    [TutsNode.com] - 5. Physics on the GPU
          [TutsNode.com] - 5. Physics on the GPU/6. Voxelization of a mesh.srt -
7.79 KB

    [TutsNode.com] - 6. Grass
          [TutsNode.com] - 6. Grass/5. Trampling the grass.srt -
7.73 KB

    [TutsNode.com] - 2. First Steps
          [TutsNode.com] - 2. First Steps/6. Challenge Draw a polygon filled with noise..srt -
7.2 KB

          [TutsNode.com] - 2. First Steps/4. Using noise in the shader.srt -
6.56 KB

    [TutsNode.com] - 7. Fluids
          [TutsNode.com] - 7. Fluids/1. Navier-Stokes the famous basis for fluids simulations.srt -
6.08 KB

    [TutsNode.com] - 1. Introduction
          [TutsNode.com] - 1. Introduction/5. Challenge Use a compute shader to draw a single square in the middle of a Quad.srt -
5.59 KB

    [TutsNode.com] - 3. Post Processing
          [TutsNode.com] - 3. Post Processing/9. What have you learned.html -
126 bytes

    [TutsNode.com] - 8. Conclusion
          [TutsNode.com] - 8. Conclusion/2. Credits.html -
5.28 KB

    [TutsNode.com] - 6. Grass
          [TutsNode.com] - 6. Grass/4. Grass on an uneven surface.srt -
5.12 KB



Description




Description

By learning to create Compute Shaders, you will put yourself at the cutting edge of Unity development. Unlike a traditional shader, you can use a Compute Shader to handle any data manipulation problem, where having dozens (or even hundreds) of threads running simultaneously causing a bottleneck in your game to run many, many times faster. In this course you will start from small steps, learning the basics of compute shaders. First, we look at passing data from the CPU to the GPU using buffers. Then we’ll look at using these buffers in our calculations. Once you have this initial grounding, you learn how to use these techniques to create blisteringly-fast post-processing filters. You can use Compute Shaders to handle particle effects and flocking calculations. In the course, you’ll create a flock of thousands of birds where each bird flaps its wings in sync with its speed through the air. Divide and conquer is the way, with Compute Shaders. By using hundreds of threads running simultaneously, we develop a GPU Physics engine that can handle thousands of tumbling chess pieces. Compute Shaders are ideal for handling the orientation of grass blades as an avatar moves through grass. The challenging subject of fluids (both 2D and 3D) are covered in the course and you’ll see how much this computationally-intensive field benefits from Compute Shaders.

The resources for the course are presented as a code-along version and a complete version and include over 30 different examples. Unity Compute Shaders provides the ideal platform to learn how to handle complex problems in your games. Flocking calculations using the 3 key rules of Separation, Cohesion, and Alignment are covered in detail. The physics calculations to handle fast collision detection and the forces involved are included (both theoretically and practically). Smoothed Particle Hydrodynamics is a technique for calculating fluid simulations. We’ll take you through it from the foundation level.

If you’re working with Unity, you need to understand how to use Compute Shaders to ensure your game has the best performance. After all, why let the GPU sit idle while the CPU is working overtime? You’ll see massive performance improvements if you switch some tasks to the GPU and handle them with a Compute Shader.

This course uses Unity 2019.4 and is Windows and Mac compatible.

Student feedback

“This course is simply amazing. I always wanted to learn those topics and finally got some incredible resources. Thank you a lot. Btw I loved the didactic. The default scenes and challenges are really helping me to stick with the course without getting frustrated. The topics covered are very difficult but you made it in a way where we can really get step by step and at the same time seeing incredible things on screen!”
“This course is an intensive, well explained, understanding on how compute shaders work, impressive results and explanations“
“Amazing course – followed up Penny De Byls CG Shader course with this one and they dovetail excellently. Nicholas does a great job with some interesting projects and great concepts – loved the section on fluid simulation.”

What others are saying about Nik’s courses:

Very rich content and impressive didactics. Very good to learn from someone who has mastered the subject and knows how to teach.
Nik’s style of teaching made me understand everything very intuitively and I’m so comfortable with shaders now.
I like Nik’s courses, I understand in the way he explains. Great content.

Who this course is for:

Developers wanting to add compute shaders to their skill set
Developers who wish to use the GPU to avoid processing bottle necks on games
Developers curious to know modern techniques for flocking, gpu physics, grass, ray tracing and fluids

Requirements

You must be familiar with the basics of Unity
You need to have a basic knowledge of C#

Last Updated 2/2021


Related torrents

Torrent NameAddedSizeSeedLeechHealth
1 Year+ - in Other3.41 GB21
1 Year+ - in Other303.96 MB70
1 Year+ - in Other619.16 MB11
1 Year+ - in Other515.29 MB11
1 Year+ - in Other1.09 GB00

Note :

Feel free to post any comments about this torrent, including links to Subtitle, samples, screenshots, or any other relevant information. Watch Udemy - Learn to Write Unity Compute Shaders Full Movie Online Free, Like 123Movies, FMovies, Putlocker, Netflix or Direct Download Torrent Udemy - Learn to Write Unity Compute Shaders via Magnet Download Link.

Comments (0 Comments)




Please login or create a FREE account to post comments

Latest Searches