Homeworld Remastered Collection Update v20150609-RELOADED
Seeders : 0 Leechers : 0
Torrent Hash : | 6CE77A69EC1CB9215208AF00BD4A50F25A1C1FFD |
Torrent Added : | 1 Year+ in Other - Other |
Torrent Size : | 1.69 GB |
Homeworld Remastered Collection Update v20150609-RELOADED
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Torrent File Content (21 files)
Homeworld.Remastered.Collection.Update.v20150609-RELOADED
Update
setup-2.bin -
Update
setup-2.bin -
1.66 GB
setup-1.bin -
16.46 MB
Crack
HomeworldRM/Bin/Release/HomeworldRM.exe -
HomeworldRM/Bin/Release/HomeworldRM.exe -
6.16 MB
Homeworld2Classic/Bin/Release/Homeworld2.exe -
5.2 MB
Homeworld1Classic/exe/Homeworld.exe -
3.9 MB
HWLauncher/steam_api.dll -
1.28 MB
Homeworld2Classic/Bin/Release/steam_api.dll -
1.27 MB
Homeworld1Classic/exe/steam_api.dll -
1.27 MB
HomeworldRM/Bin/Release/steam_api.dll -
1.27 MB
Update
setup.exe -
setup.exe -
599.72 KB
Crack
Homeworld1Classic/exe/doge.w0w -
Homeworld1Classic/exe/doge.w0w -
142.19 KB
HWLauncher/doge.w0w -
142.19 KB
Homeworld2Classic/Bin/Release/doge.w0w -
142.19 KB
HomeworldRM/Bin/Release/doge.w0w -
142.19 KB
reloaded.nfo -
5.53 KB
whatsnew.txt -
3.61 KB
Homeworld2Classic/Bin/Release/steam_api.ini -
2.36 KB
HomeworldRM/Bin/Release/steam_api.ini -
2.36 KB
HWLauncher/steam_api.ini -
2.36 KB
Homeworld1Classic/exe/steam_api.ini -
2.21 KB
Update
autorun.inf -
autorun.inf -
43 bytes
Description
Homeworld Remastered Collection Update v20150609-RELOADED
June 9, 2015
New Content!
Added the long-lost Raider Retreat mission! This mission can be accessed in the new “Extra Missions†menu. Click here for more info.
Added Achievement for completing the Raider Retreat mission.
Added Global Chat to the server browser and lobby chat
Fixes and Updates
Don't display the RU's for a resource if the starting RU's are 0
Objective pointer lines should now be better aligned
Misc. audio updates from Paul Ruskay
The diplomacy panel is now properly updated to remove the player after disconnections
"Unknown level" text is now properly displayed for clients if the host uses a custom map
Fixed issue where certain letters in foreign languages would not properly display
The distance filter is now available on the main server selection screen
Fixed an issue where list boxes would sometimes wrap incorrectly
Dust clouds are now selectable “move to object†destinations
Added chat commands:
/whisper
/ignore
/unignore
Modder Updates and Additions
Created TabControl Interface Element to streamline menus such as the options menu
customFormationID was not initialized properly which would possibly be garbage when spawning ships in a map
UI - Screen anchors now refresh on screen activate
UI - Created new "mirror" anchor type that copies rect and visibility of another element
Added concept of "Extra Missions" that should allow modders to create custom campaign missions without having to edit the UI or jump through unnecessary hoops
Added support for mission entries in a campaign file to define either a flag saying the persist file from the persist directory should be loaded, or a path indicating what persist file from a save game in the saved campaign data directory should be loaded
Added the ability to define a "StartingPlayerFleet.lua" file in a mission directory and have it be loaded if it is there and a persistent fleet is not loaded via the command line prompt of the override that loads a previous saved missions persistent fleet
Added command line option "-noMouseCap" so that the game doesn't steal mouse input on the first frame
May 19, 2015
Balance
Ships now properly stop attacking when the ship they were attacking is salvage captured.
Fixed some values for Homeworld 1 cloaking ability to restore them to the same timing they were prior to the last patch.
Made the hyperspace time to exit honor the update rate of the game simulation. Ships should no longer over/under shoot their destinations.
Guard logic fixed so that ships that guard other ships now properly move and guard as one would expect.
Updated the guard command to use the tactics of the ship to determine how it behaves while guarding.
Fixed an issue where ships assigned to guard could stop if ship they were guarding engaged in combat when the guarding ship was outside of guard range.
Set build time of the first Taiidan Research Ship back to what was originally shipped (60s)
Misc
Fixed an issue where certain key binding descriptions were read incorrectly from the player config file which caused some keybindings to fail to load.
Fixed a save game issue that would happen if some ships used by mission scripting were destroyed before a game was saved.
Fixed an issue where creating a profile after one exists, then deleting that profile and creating it again would cause a crash.
Fixed mouse blocking issue when player clicked near timer.
Various fixes for crashes found in Steam crash dumps.
UI speed optimizations
Fixed clipped/hidden "show all" build menu items.
Modders
Text display Top/Bottom alignment inversion issue fixed
Install:
Install the update to where the game is installed.
Copy over the cracked content from the /Crack directory to your game
install directory.
Play the game.
Support the software developers. If you like this game, BUY IT!
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