7 Days to Die - Alpha 10 1 (64bit Windows) VIruz
Seeders : 22 Leechers : 1
Note :
Please Update (Trackers Info) Before Start "7 Days to Die - Alpha 10 1 (64bit Windows) VIruz" Torrent Downloading to See Updated Seeders And Leechers for Batter Torrent Download Speed.Trackers List
Tracker Name | Last Check | Status | Seeders | Leechers |
---|---|---|---|---|
udp://tracker.istole.it:80/announce | 1 Year+ | success | 22 | 1 |
udp://coppersurfer.tk:6969/announce | 1 Year+ | success | 19 | 1 |
udp://9.rarbg.com:2710/announce | 1 Year+ | success | 18 | 1 |
udp://tracker.publicbt.com:80/announce | 1 Year+ | success | 16 | 0 |
udp://ipv4.tracker.harry.lu:80/announce | 1 Year+ | success | 16 | 0 |
udp://open.demonii.com:1337/announce | 1 Year+ | failed | 0 | 0 |
udp://tracker.openbittorrent.com:80/announce | 1 Year+ | failed | 0 | 0 |
http://tracker.ex.ua/announce | 1 Year+ | failed | 0 | 0 |
udp://pow7.com:80/announce | 1 Year+ | failed | 0 | 0 |
http://bt.3dmgame.com:2710/announce | 1 Year+ | success | 0 | 0 |
Torrent File Content (1 file)
7 Days To Die Alpha 10.1.zip -
781.95 MB
Description
Here it is! 7 Days to Die for windows! Tested & Working! PLEASE SEED)! If you like the game buy it and support the developer.
Thank you for downloading the 7 Days to Die - Alpha 10.1 (64bit Windows)
This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.
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Installation:
- Disable antivirus and add folder location to exceptions, worried about my torrent then check it yourself with Virustotal.
- Unzip the .ZIP file to your desired location and play.
Problems with errors or getting your game started? then check out this.
- MP Instructions can be found here.
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Important:
Online play will most likely not work as its a cracked version - so you can try, but don't blame me if it does not work. You want to play online then buy the legit version and support the developers.
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Description:
7 Days to Die is an open world survival horror game. The player spawns into a (planned to be) randomly generated world, with the objective of surviving for as long as possible. As the days go by, the zombies get tougher and more aggressive. The game features the ability to craft, destroy, and manipulate objects. The game also comes with a physics system in which building a structure with no support such as pillars and walls can lead to its collapse. The game is voxel-based, allowing for simple building, and destruction of objects. The game's main focus is to have the players try to survive the night, as the game features a day and night cycle, making the zombies slow and weak during the day, yet fast and aggressive during nighttime. Also the game features a system in which the character constantly needs food and water. Objects in the world degrade over use, so the player will also have to be searching for or make new tools as the game progresses. Currently the game is in Alpha phase and does not have the many of the planned features, such as NPC quests, vehicles, temperature survival elements and ability to randomly generate maps. The world is fully destructible and mold-able. The player can build their own house or destroy existing ones in order to gather materials to construct a fort. The game also features stealth and distraction system to avoid unnecessary conflict with the zombies. The zombies in 7 Days to Die will climb, dig, destroy walls, doors, or even entire buildings if necessary to get to the player and kill them. This leads to the player needing to set up traps for the defense of his or her's base.
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Full change list:
Added: - Added nails to junk loot - Added green and blue tanktops - Added all colored tank tops to loot lists - Added red denim pants, brown denim pants, and plant fiber plants - Added recipe for plant fiber pants Changes: - Fixed vegetable stew recipe - Changed Burning can now be debuffed by drinking any water or juice - Changed coffee is always drinkable for an energy buff, but now offers negative hydration of -1 - Changed torches can no longer be stacked and cannot be placed on a wall by themselves. To place one on a wall, first place a “Torch Holder†on the wall, then right click the torch holder with a torch to upgrade the empty torch holder to one that has a lit torch in it. Punch the lit torch to make the torch holder drop the torch. - Torches degrade now when used as a weapon - Changed removed recipe to make the item “coal torchâ€. The same recipe now makes a regular torch - Changed updated to latest EAC SDK, should fix problems for some users using the launcher on Windows - Changed renamed cloth and leather pants to cloth leg armor and leather leg armor - Changed renamed cloth shirt to cloth chest armor, and leather jacket to cloth chest armor Fixes: - Fixed ammo crate recipe - Fixed poured concrete never dried - Fixed reenabled “saveworld†console command - Fixed “Err†exception spamming the console and corrupting save games - Fixed loading XMLs when clients connect - Fixed server browser not showing details for peer2peer entries - Fixed server browser name filter would add newline on enter - Fixed server browser showing non-feral servers as feral - Fixed exception System.InvalidCastException: Cannot cast from source type to destination type - Fixed zombies not attacking client players unless they are close to player running server - Fixed antibiotics don’t expire (neither did an entire class of buffs) - Fixed you should be able to drink coffee even if you are full (negative thirst) - Fixed missing SteamAPI leads to exceptions instead of proper ingame error message - Fixed buffs can kill people with friendly fire, like light someone on fire with a torch who is your friend. - Fixed startdedicated.bat makes sure the steam_appid.txt contains the clients AppID - Fixed alt tabbing would cause UI artifacts on player model - Fixed pressing random many times would cause the textures to start offsetting - Fixed joining game through steam was skipping player profile check - Fixed planted trees go invisible after growing - Fixed the Iron armor and scrap armor sets now have their materials and textures working Known Issues: - Changing screen resolution/fullscreen causes weird character texture rendering. Changing clothes of any kind will fix the problem - New Fire debuff icon looks blank - 4 new pants have blank icons and need english translations - 2 new tank tops have icons and need english translations - Some clients may experience connection problems while playing which can result in the world chunks not drawing and zombies not moving. This can be fixed by disconnecting and reconnecting - When loading a previous saved game Weapons can sometimes load rotated incorrectly. This can be fixed by switching hold items - Impact sounds for chainsaws/augers still use bullet impact sounds which is why they are too loud which will be fixed in the next build
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